class BG { int bgBlue,bgGreen,bgRed,blurAmount,opacity,numLines; int effect; BG(int lineCount, int opac){ bgBlue = int(random(0,256)); bgGreen = int(random(0,256)); bgRed = int(random(0,256)); blurAmount = 3; opacity = opac; numLines = lineCount; } void drawBG(){ background(bgBlue,bgGreen,bgRed); stroke(#ffffff); for(int i=0;i